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The Challenges of Gamifying Sustainability Communication.

Research output: Journal contributionsConference abstract in journalResearchpeer-review

Abstract

Gamification, the introduction of game elements to non-game contexts, is increasingly proposed as an effective tool to attract and facilitate stakeholder attention and engagement. A growing number of conceptual and empirical research on gamification generally report positive effects of gamified communication. In the following, we ask whether gamification is able to extend mere marketing to communicate matters of social and environmental concern. Based on several experimental studies, we show that there are boundary conditions to the effectiveness of gamified sustainability communication on stakeholder attitude, intention, and behavior. We find positive, negative and insignificant effects of gamification on pro-environmental attitude, intention, and behavior. We conclude with a call for more rigorous forms of experimental manipulation in gamification research, and highlight the influence of methodological choices on study outcomes, as well as develop future research opportunities.
Original languageEnglish
Article number14058abstract
JournalAcademy of Management Proceedings
Volume2018
Issue number1
ISSN0065-0668
DOIs
Publication statusPublished - 2018

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 9 - Industry, Innovation, and Infrastructure
    SDG 9 Industry, Innovation, and Infrastructure

Research areas and keywords

  • Management studies
  • AOM Annual Meeting Proceedings 2018
  • AOM Chicago 2018

ASJC Scopus Subject Areas

  • Management Information Systems
  • Industrial relations
  • Management of Technology and Innovation

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