Abstract
Current study findings suggest that a number of adolescents have difficulties dealing with health-related information. Using a gamification approach, the Nebolus intervention aims to strengthen navigational health literacy in the direct living environment of young people. This paper provides an overview of the key components of Nebolus and its current implementation.
| Translated title of the contribution | Strengthening young people's health literacy at the intersection of school and community. The Nebolus project |
|---|---|
| Original language | German |
| Journal | Public Health Forum |
| Volume | 33 |
| Issue number | 2 |
| Pages (from-to) | 166-169 |
| Number of pages | 4 |
| ISSN | 0944-5587 |
| DOIs | |
| Publication status | Published - 01.06.2025 |
Bibliographical note
Publisher Copyright:© 2025 Walter de Gruyter GmbH, Berlin/Boston.
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Research areas and keywords
- Health sciences
ASJC Scopus Subject Areas
- Public Health, Environmental and Occupational Health
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