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The Challenges of Gamifying Sustainability Communication.

Publikation: Beiträge in ZeitschriftenKonferenz-Abstracts in FachzeitschriftenForschungBegutachtung

Abstract

Gamification, the introduction of game elements to non-game contexts, is increasingly proposed as an effective tool to attract and facilitate stakeholder attention and engagement. A growing number of conceptual and empirical research on gamification generally report positive effects of gamified communication. In the following, we ask whether gamification is able to extend mere marketing to communicate matters of social and environmental concern. Based on several experimental studies, we show that there are boundary conditions to the effectiveness of gamified sustainability communication on stakeholder attitude, intention, and behavior. We find positive, negative and insignificant effects of gamification on pro-environmental attitude, intention, and behavior. We conclude with a call for more rigorous forms of experimental manipulation in gamification research, and highlight the influence of methodological choices on study outcomes, as well as develop future research opportunities.
OriginalspracheEnglisch
Aufsatznummer14058abstract
ZeitschriftAcademy of Management Proceedings
Jahrgang2018
Ausgabenummer1
ISSN0065-0668
DOIs
PublikationsstatusErschienen - 2018

UN SDGs

Dieser Output leistet einen Beitrag zu folgendem(n) Ziel(en) für nachhaltige Entwicklung

  1. SDG 9 – Industrie, Innovation und Infrastruktur
    SDG 9 – Industrie, Innovation und Infrastruktur

Fachgebiete und Schlagwörter

  • Betriebswirtschaftslehre

ASJC Scopus Sachgebiete

  • Management-Informationssysteme
  • Industrial relations
  • Technologie- und Innovationsmanagement

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