Laborious playgrounds: Citizen science games as new modes of work/play in the digital age

  • Sonia Fizek
  • , Anne Dippel

    Publikation: Beiträge in SammelwerkenKapitelBegutachtung

    6 Zitate (Scopus)

    Abstract

    Via citizen science games, players are invited to contribute to the production of knowledge. In their chapter, Fizek and Dippel see the games as laborious playgrounds, with qualities associated previously with leisure or pastimes and with productive or useful time. The chapter investigates citizen science games as new modes of work/play, surpassing a strictly dualistic mode of thinking and showing how the capital-oriented logic of a productive human existence is encoded into play. Fizek and Dippel argue that such blurring lines lead us into an age of post-ludifijication, urging us to consider these playful technologies and phenomena as empowering, engaging, and participatory, or to observe them with caution, restraint, or even suspicion.

    OriginalspracheEnglisch
    TitelThe Playful Citizen : Civic Engagement in a Mediatized Culture
    Redakteure/-innenRene Glas, Sybille Lammes, Michiel Lange, Joost Raessens, Imar de Vries
    Seitenumfang17
    Herausgeber (Verlag)Taylor and Francis A.S.
    Erscheinungsdatum01.10.2019
    Seiten255-271
    ISBN (Print)9789462984523
    ISBN (elektronisch)9781040773116, 978 90 4853 520 0
    DOIs
    PublikationsstatusErschienen - 01.10.2019

    Bibliographische Notiz

    Publisher Copyright:
    © All authors/Taylor & Francis Group 2019.

    Fachgebiete und Schlagwörter

    • Digitale Medien
    • Kulturwissenschaften allg.

    ASJC Scopus Sachgebiete

    • Allgemeine Sozialwissenschaften
    • Allgemeine Kunst und Geisteswissenschaften

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